As all other quests can be finished by GBs, like Himeji, TT, SV and others for supplies, CF, St. Marc's and others for coins, ToA, Babel, Galata and others for goods and Traz for units, it just would logical, that GBs like The Arc, Observatory, Atomium and K.I. For exmaple whale oil, not much demand but Coke is in high Demand. Mostly though I get a sick perverted satisfaction from having thousands of goods. I fight in the GE with the unattached units I win in GE. If you want to remove a building then click "Tools" and choose "Sell". am not intersted in battling against other players, so my use would be on the map, in guild expeditions, quests and events and that sort of battles I might need to do. Oh, and does the advice of not having any good buldings still apply in the space ages where they're not taking up space in your main city? There are many variables, just a few of which are: You must log in or register to reply here. Incredibly convenient to know exactly how many Goods were needed for tech and planning appropriately. People still build goods buildings? Tabular summary of Great Building benefits, at different levels of the Middle Ages. The production building is an important building that produces supplies, a primary resource in Forge of Empires. Goods Buildings are buildings that produce goods, one of the main resources of Forge of Empires. I would really like answers to all of this instead of the same vague advice you're all giving. JavaScript is disabled. If you have Tribal Squares, Sunken Treasures, as someone mentioned, get rid of themthey don't provide enough for the space that something else can provide.same with Lord's Manor, if you have them in your city, get rid of them as their space for 2 fps isn't worth it. . Get a CF and never have goods building again. Goods buildings leverage good deposits on the campaign map to produce a larger volume of goods than would otherwise be produced without the deposit. For a better experience, please enable JavaScript in your browser before proceeding. Unless you're in GvG you don't have much need to build or keep more than your current and previous age troops. Coins should be about double of Supplies. JavaScript is disabled. Production buildings, unlike residential buildings, do not produce supplies . For a better experience, please enable JavaScript in your browser before proceeding. Isn't the Gb you are after Dynamic Tower? As long as you have event buildings at your current age, or FE since you're in AF, then I would check the antique dealer for sleigh builders on the buy it now side and get some. Reddit and its partners use cookies and similar technologies to provide you with a better experience. daily Forge Points, guild power and goods, ARC/Chateau boost, attack/defence boost, available FP Great building investment helper which includes cost to lock a reward position and associated profit/loss. Bet you got a ton of PE Goods. Some Great Buildings produce current era goods up till the Modern Era. Very active GvG players should be able to score on all towers available to them except for BA. - Always create a surplus of Coins and Supplies for every main collection. Goods are needed for researching technologies, building great buildings, and for maintenance in the Guild versus Guild warfare. if you play GVG you can use spear fighters on AA map , for blacksmiths they are small , usefull for quests and easy to sell for space needed after at litl cost, Generally you should prepare when entering a new Era. The production cost consists of coins, supplies and medals. Eventually you won't needs goods buildings. JavaScript is disabled. However, due to battlegrounds, I have been hosting a small goods farm to drop into the treasury. The sooner you get rid of them, the better. you will need Goods GB (s) as they produce the unrefined goods for the age you are in and thus using lots of to build. For a better experience, please enable JavaScript in your browser before proceeding. Also there is no way to cancel a unit, which is in queue - i heard, other than . Easily generates 100s of goods a day, plus coins/supplies/FPs/blueprints, Would like more information on your age and current GBs but I would say get a chateau. 3) Plan out which expansions have the least annoying impediments or none at all and focus on buying them. The building tab shows what buildings you have in the inventory. Do players delete them? The one shown below is the show all rewards tab which shows buildings and consumable items: 700px. Johnny B. Goode Well-Known Member Jan 26, 2023 #6 Even in new cities I rarely build goods buildings. After you build a Alcatraz gb and get your Zeus, Cathederal of Archen and Castle del Monte to at least lvl 10 then its time to invest in rogues, shouldnt need an army barrcks unless you do GvG in my opinion, as GE and GbG will supply you with enough unattached units for all your fighting needs in the early ages.. Screenshot_2022-03-06-14-18-28-339_com.innogames.foeandroid.jpg. Alright what are peoples thoughts on this? offered by foe-info.github.io/FoE-Info (26) 3,000+ users. I try to keep as many goods buildings as possible. So I'm currently sitting in Progressive era stockpiling and leveling up my GBs really wanting to do some remodeling in my city. FoE-Info. So far I can only select 8 fighters to go to battle, does that change as you go higher in level? Be rid of them. They provide a random reward including 5 goods, x amount of medals, x coins, and x supplies. Press question mark to learn the rest of the keyboard shortcuts. Press J to jump to the feed. I'd be interested in hearing other views too. At the top of the page in the centre you will see 3 buttons, Sell, Move and Cancel. That's a lot of uses! Contents 1 Buildings 2 Blueprints 3 Construction 4 Upgrade 5 Bonuses 6 Donation 7 Deleting 8 See also Buildings Blueprints All Blueprints can be viewed in the inventory menu which is located at the bottom left orange "inventory" icon of the screen. Or am I going about this wrong? No. Answer: Currently the nearest thing to PVP in FoE is that you can attack the city of players in your neighborhood and if you win against their city defensive army you can then plunder i.e. It may not display this or other websites correctly. ie, the best refined goods building is of course the Chateau Frontenac - surprised no one mentioned it. There are currently 100 types of goods and 6 types of special goods available which are mostly produced in goods buildings. Then when I can go no further (around Thursday for me), I tear down the spearfighter barracks (if I need the room) and put up Soldiers, Archers and/or Warriors. Yes you will need some goods to construct GB's such as Observatory and Temple of Relics, but you should be able to trade down for the goods you need if that is the case. You are using an out of date browser. They take up space and produce 20-40 goods (3 eras down) in 24 hours. Argggh. Trending pages Tower of Conjunction Druid Temple Celtic Farmstead Pergola Key Master's Workshop Arctic Harbor Chocolatery Privateer's Boathouse All items (194) # A B C D Should I be getting rid of buildings up to a certain era, or just continue stockpiling until I hit a mark I'm happy with. should count for treasury donations. 24:00:00 640,000 640,000 200 = 4(20) or 40 From the progessive age and up some of the new goods buildings and boosted by the older goods . Read up on what a 1.9 thread is and why it's much better than swap threads. I've been looking around my neighborhood to see other cities and it's kind of split between having older era goods buildings and just their current/last era. Your actual era's goods are supported by GbG and Frontenac; previous era's goods should come from some event buildings in general, but getting Future era goods should not be a problem (as a lot of people stand there for long time). Goods Buildings are buildings that produce goods, one of the main resources of the game. 08:00:00 1,080,000 1,080,000 20 = 8(40) When you advance to a new age, do you delete the old military buildings and replace or do you just add? Guilds. When the building reaches level 1, it is finally built, but can be upgraded to level 10 with forge points alone. 48:00:00 3,240,000 3,240,000 60 = 24(120). There will be a huge rise in its numbers and it will be very . Hey. Write it down or use MSWorks and make your own draft. I would be removing them as I need space for others, but not before. people say the get from reccurring quests with CF, but how many quests do you complete per day? They can be used for research, non-guild Trades or Great Building donation. Ofvourse, delete everything that doesn't give attack. City. The Spanish and British empires in America have been described respectively as empires of 'conquest' and of 'commerce',71 but even these two expeditions would seem to indicate that motivations are not easily compartmentalized into neat categories, and that approaches to colonization resist straightforward classification. ..should i be using BA instead since the defending armies are BA? Meaning having enough goods, coins, supplies and FPs to take a Strategic step into the next era. Press question mark to learn the rest of the keyboard shortcuts. I should have never left Progressive era.. i can not stand Modern Era.. i am stuck here! It has enough range to hit nearly any unit on the map, without moving. Event buildings is what changed it for me. I havent had period goods buildings in my city in years. That means one needs Colonists instead of Population and Mars Ore or Asteroid Ice instead of unrefined goods. Here's a lot of useful information, with a handy color-coded table at the bottom that shows goods requirements throughout the tech tree. Depends on your game play and objectives. 08:00:00 320,000 320,000 100 = 2(10) or 20 I suggest always having some dead space available for when an event quest requires you to plonk down X building, so take that into consideration when youre working out how much space you need to free up. Keep in mind that when you trade down at 1 for 2, every good you make doubles in number. Most Eras have different "Milesstones" in the Tech Tree that should be reached as fast as possible to avoid stalling. When will I be able to delete them and reclaim the space? I guess I need to stop thinking in terms in what's right or wrongI'm a bit of a perfectionist and have low tolerance for not being good at things personally, so it's difficult! Eventually you will learn which RQs you can easily complete throughout the day and begin producing massive amounts of goods, When youll find other ways to get goods. You must log in or register to reply here. Oracle doesn't hold a candle to many other happiness buildings, it's easy enough to calculate that for yourself. I have not been playing that long but so far I have not deleted any. This is not normally a good idea for most players, but since my guild is spread out over so many eras it is an easy way to help out lower age players and cuts my trading in half. For a better experience, please enable JavaScript in your browser before proceeding. But as the price goes up, the tournaments become progressively less valuable, and therefore a waste of time and space (if you're keeping older age barracks for that purpose). Yes, you should get rid of old military buildings. To remove a building, open the construction menu. You might want to consider the following for deletion: SMB unless you need Coins or PE Goods. To do that just click on "Tools" at the lower left corner and then choose "Move". Keeping 2 ages of boosted goods buildings is a good idea. You can always re build them if you feel you need them. Generally speaking, how long do you need to keep goods production buildings of earlier ages? How are your other gbs? It may not display this or other websites correctly. Forge of Empires - City Layout Tutorial Big Dog Sports Gaming 227 subscribers Subscribe 319 57K views 6 years ago Forge of Empires - Game tips that will help you dominate your world. You can only ever select 8 troops no matter what era you're in. You are using an out of date browser. Lower age goods than the last one, you can get those by trading. If you're able to have sleigh builders, then place them in your city for not only 15 goods/day, but they also take care of the need to do event production quests too. Menu closes instead and hotkey doesn't change! You will need more coin and supplies as you advance to build the later stage buildings so keeping a balance of all the above is a good idea, troops too once you start producing a few . I was gonna sayI don't even remember the last time I had any goods buildings. I get all my goods from event specials and rewards buildings like terraced farms. Looking at high players cities I have noticed that a lot have very few army units. You can usually trade down 1 or 2 era for goods if you need them. Press J to jump to the feed. For a better experience, please enable JavaScript in your browser before proceeding. Bascially one would have to watch the market of which goods are in high demand and which arent. They provide a random reward including 5 goods, x amount of medals, x coins, and x supplies. Strategies for goods buildings vary wildly among players. At least its how I find this game fun so far. But then the opponents are higher level anyway so you still wouldn't use your eg. Click the Sell button, then click on the desired building. Appreciated SL, but the deleted thread in the Guides section had the totals needed for each Good for each Era. Although I really am antsy to get moving to later ages, You should not think about moving out of IA until you have 100 of. The primary uses for goods are . So start building them and leveling them. Doable, but seriously different from PE and below. Thanks. Think of it also as a time savings. As part of a guild, you can play together with friends or make new friends and acquaintances who will help you with all aspects of the game. It may not display this or other websites correctly. Having a GB or two that make goods can lessen the risk of such a stall, and eliminate your dependency on trading. Brigadier-General Mar 5, 2022 #2 Most reduce barracks down to specific ones for their era and build an Alcatraz GB to produce bigger numbers of troops. Do the events. Legend: COG = "Cost of Goods" - Total of both supplies and coins (same number of each) needed to pay for the goods required build the GB. You must log in or register to reply here. how many per day? The farther you advance the less important previous tower competition is relevant.